﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
4147	[PATCH] Classes and VisibleClasses cleanup	fatherbushido	fatherbushido	"Since some releases like r15195, the difference between Classes and VisibleClasses is mainly visual (gui).
The aim of the ticket is:
- update the classes list and add the visualclass list in xml schema help (Identy component)
- move the classes which should be moved to visibleclasses which (or finish that transition see r15315, r15196)
- remove useless or duplicate or inconsistencies (and do the ad hoc checks/modifications to the simulation code, the gui code, the ai code).
- not use adjective light ""Heavy"" ""Light"" ""Medium"" as classes which can be misleading (something can be Light and Medium and Heavy at the same time).

Currently:

List of Classes
`Animal, Apadana, ArmyCamp, Ashoka, BarterMarket, BoltShooter, Bow, Camel, Catapult, Celt, Chariot, Citizen, CitizenSoldier, City, CivCentre, Colony, ConquestCritical, Defensive, Domestic, DropsiteFood, DropsiteMetal, DropsiteStone, DropsiteWood, Elephant, Female, Fireship, FishingBoat, ForestPlant, GarrisonFortress, GarrisonTower, Gates, Healer, Heavy, Hero, Human, Human, Iberian, Immortal, Italian, Juggernaut, Kennel, Light, Lighthouse, LongWall, Market, Melee, Mercenary, MercenaryCamp, Naval, Naval, NavalMarket, Organic, Organic, Palace, Palisade, Player, PtolemyIV, Ram, Ranged, SeaCreature, SeaCreature, Shipyard, SiegeTower, SiegeWall, SpecialBuilding, StoneWall, Structure, Support, Syssiton, Theater, Tower, Town, Unit, Warship, Wonder, WoodenTower, Worker`

List of !VisibleClasses
`Archer, Barracks, Blacksmith, Camel, Cavalry, Champion, Chariot, Citizen, City, Civic, CivilCentre, Corral, DefenseTower, Defensive, Dock, Dog, Economic, Elephant, Embassy, Farmstead, Field, Fortress, Healer, Hero, House, Infantry, Javelin, Market, Mechanical, Medium, Melee, Mercenary, Military, Outpost, Pike, Ranged, Resource, Ship, Siege, Slave, Sling, Soldier, Spear, Stables, Storehouse, Support, Sword, Temple, Town, Trader, Village, Warship, Worker`"	defect	new	Should Have	Alpha 21	UI & Simulation		patch simple review		
