﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
4154	Crash - All runtimes must be destroyed before calling JS_ShutDown	elexis		"When I start the random map script ""Syria"" and quit the game while the loading screen is about 20%, chances are high that it runs into a breakpoint:

{{{
ScriptEngine.h(43): Assertion failed: ""m_Runtimes.size() == 0 && ""All runtimes must be destroyed before calling JS_ShutDown!""""
Assertion failed: ""m_Runtimes.size() == 0 && ""All runtimes must be destroyed before calling JS_ShutDown!""""
}}}

Could it be related to r18584?"	defect	new	Must Have	Backlog	Core engine				
