Opened 8 years ago
Last modified 7 years ago
#4154 closed defect
All runtimes must be destroyed before calling JS_ShutDown — at Initial Version
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Must Have | Milestone: | Alpha 23 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
When I start the random map script "Syria" and quit the game while the loading screen is about 20%, chances are high that it runs into a breakpoint:
ScriptEngine.h(43): Assertion failed: "m_Runtimes.size() == 0 && "All runtimes must be destroyed before calling JS_ShutDown!"" Assertion failed: "m_Runtimes.size() == 0 && "All runtimes must be destroyed before calling JS_ShutDown!""
Could it be related to r18584?
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