﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
4208	Cursor behavior is broken when starting 0 A.D. in a separate X server	marmistrz		"I ran 0 A.D. with the following command in a tty:

`xinit 0ad -- :1 vt$XDG_VTNR` 

or, equivalently

`xinit xterm -- :1 vt$XDG_VTNR`
`0ad`

I start a new skirmish. What happens:

1. moving the cursor to the edge of the screen doesn't scroll the map
2. one can click on the unit, and it gives a sound, but the UI doesn't change
3. one can right click on the destination, the unit gives a sound, but the UI doesn't change at all.
4. after exiting the game in the second approach, one can't get focus inside xterm"	defect	new	Must Have	Backlog	UI & Simulation				
