Opened 8 years ago

Last modified 3 years ago

#4231 new defect

Water height issues on some map

Reported by: fatherbushido Owned by:
Priority: Should Have Milestone: Backlog
Component: Maps Keywords: simple
Cc: Patch:

Description (last modified by elexis)

On some map like marmara? or ngonongoro ? there are height water issues, so we have ugly puddles on the ground.

http://trac.wildfiregames.com/raw-attachment/ticket/4231/screenshot.jpg

Attachments (3)

screenshot.jpg (525.5 KB ) - added by elexis 8 years ago.
screenshot by fatherbushido
screenshot0434.png (455.5 KB ) - added by fatherbushido 7 years ago.
lighthouse revealing puddles
screenshot0114b.png (749.1 KB ) - added by fatherbushido 7 years ago.
amazon puddles (perhaps expected)

Download all attachments as: .zip

Change History (15)

comment:1 by elexis, 8 years ago

Owner: set to elexis
Resolution: fixed
Status: newclosed

In 18736:

Reduce the waterheight from the default 19.9 to 18 after the heightmap interpolation in refs #4174 made water visible in wrong locations. Fixes #4231.

by elexis, 8 years ago

Attachment: screenshot.jpg added

screenshot by fatherbushido

comment:2 by elexis, 8 years ago

Description: modified (diff)

comment:3 by fatherbushido, 7 years ago

I have still such problem on some maps. I put that here to not reopen a ticket. It leads to funny fact like (I don't know if the puddle is expected or not here) with ptolemies lighthouse. (seems also that water is red)

http://trac.wildfiregames.com/raw-attachment/ticket/4231/screenshot0434.png

Last edited 7 years ago by fatherbushido (previous) (diff)

by fatherbushido, 7 years ago

Attachment: screenshot0434.png added

lighthouse revealing puddles

comment:4 by fatherbushido, 7 years ago

Resolution: fixed
Status: closedreopened

by fatherbushido, 7 years ago

Attachment: screenshot0114b.png added

amazon puddles (perhaps expected)

comment:5 by gameboy, 7 years ago

What map do you use? Please tell me, I will help you test it, thank you.

comment:6 by fatherbushido, 7 years ago

The map was Thessalian Plains (a skirmish map).

comment:7 by gameboy, 7 years ago

Yes, I tested this map, I met the same problem as you, the water was red. I found a puddle of water is red.

comment:8 by elexis, 7 years ago

Component: UI & SimulationMaps
Description: modified (diff)
Keywords: simple added
Milestone: Alpha 21Backlog

comment:9 by elexis, 7 years ago

Owner: elexis removed
Status: reopenednew

comment:10 by FeXoR, 5 years ago

I wouldn't see the puddles as map defects. On a given real-world heightmap there are likely such puddles. Enhancing the maps so they disappear is OK IMO though.

Smoothing to height > 0 for all areas e.g. > 10 tiles and height > 0 relative to the water height (and maybe the same for < 0, covered with water) would be a solution that will work for all maps. AFAIK there's no function for that yet (only for rectangular regions). Choosing water height by hand/try and error might work on individual maps and leaves the heightmap intact but may be a tricky task.

comment:11 by Silier, 3 years ago

Keywords: simple removed
severity: simple

comment:12 by Silier, 3 years ago

Keywords: simple added
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