#4273 closed defect (fixed)
[PATCH] Make g_EntityCommands use all entities but not only the first
Reported by: | Imarok | Owned by: | Imarok |
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Priority: | Should Have | Milestone: | Alpha 22 |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Change History (7)
comment:1 by , 7 years ago
comment:2 by , 7 years ago
Currently the code for the Command selection panel loops through every selected item, to check if it can perform a command. With the patch it checks it for the whole selection at once. Therefore performCommand now gets the whole selection as parameter and not just the first element, too.
Edit: rebased the branch
comment:3 by , 7 years ago
Description: | modified (diff) |
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comment:7 by , 7 years ago
Milestone: | Work In Progress → Alpha 22 |
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Might be that I'm dumb, but I don't see what these changes do?