Changes between Initial Version and Version 1 of Ticket #4276, comment 1


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Timestamp:
Oct 9, 2016, 5:31:46 PM (8 years ago)
Author:
fatherbushido

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  • Ticket #4276, comment 1

    initial v1  
    1 When we don't hit the target at the expected location, if we hit a nearby unit. It looks like we invert the test collision check. It is shown in #4241.
     1When we don't hit the target at the expected location, if we hit a nearby unit. It looks like we invert the test collision check. I don't know if we need to remove the break or not. It is shown in #4241.
    22The patch above fixes that.