Changes between Initial Version and Version 1 of Ticket #4279, comment 3


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Timestamp:
Oct 14, 2016, 3:44:57 PM (8 years ago)
Author:
elexis

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  • Ticket #4279, comment 3

    initial v1  
    22* The skirmish map derived from the random map looks identical for the first 10-30min, but somehow it is incorrect as the replay with that map shows siole won by wonder victory, while in the original game all wonders were removed until the game ended.
    33* The map is very slow to work with (much slower than the other upload, as we have to wait for turn 8504 also)
     4* By applying attachment:visualreplay+savegame_v1.patch​ and passing `-load="/path/to/state.before.a" -replay-visual="/path/to/commands_replayme.txt" one can insta load the scene at the affected turn
    45* The rejointest yields a failure, where the vision range of some entities affected by techs differs between host and rejoined client; for example an advanced heliot skirmisher, outposts, but weirdly also a tower '''foundation''' with 8m (tech affected) vision range! All of the entities I've checked were owned by gaia.
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