Changes between Initial Version and Version 1 of Ticket #4279, comment 3
- Timestamp:
- Oct 14, 2016, 3:44:57 PM (8 years ago)
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Ticket #4279, comment 3
initial v1 2 2 * The skirmish map derived from the random map looks identical for the first 10-30min, but somehow it is incorrect as the replay with that map shows siole won by wonder victory, while in the original game all wonders were removed until the game ended. 3 3 * The map is very slow to work with (much slower than the other upload, as we have to wait for turn 8504 also) 4 * By applying attachment:visualreplay+savegame_v1.patch and passing `-load="/path/to/state.before.a" -replay-visual="/path/to/commands_replayme.txt" one can insta load the scene at the affected turn 4 5 * The rejointest yields a failure, where the vision range of some entities affected by techs differs between host and rejoined client; for example an advanced heliot skirmisher, outposts, but weirdly also a tower '''foundation''' with 8m (tech affected) vision range! All of the entities I've checked were owned by gaia. 5 6 {{{