Opened 8 years ago
Last modified 7 years ago
#4323 closed defect
Irrelevant victory condition in demo maps — at Initial Version
Reported by: | mimo | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 22 |
Component: | Maps | Keywords: | patch |
Cc: | Patch: |
Description
When starting the Trade Demo map, the game immediately says that we've win and ask if we want to leave. This kind of map, useful e ither for debug purpose or for beginners who want to learn some aspect of the game, which have "None" victory conditions should ne ver be stopped by such test (I suppose there is a test checking if the player have some enemies left).
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