Changes between Initial Version and Version 1 of Ticket #4324, comment 1


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Timestamp:
Nov 9, 2016, 10:45:00 PM (7 years ago)
Author:
wraitii

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  • Ticket #4324, comment 1

    initial v1  
    11Also TODO: reimplement debug information using mutexes to be safe and remove now-dead code (such as the pathfinder.xml max computations per turn).
     2
     3Edit: just realized my current way of computing in parallel with update will OOS as it's doing as many as it can in the imparted time, so it's non-deterministic. Will actually need to implement that differently for an effect, or not at all.