Changes between Initial Version and Version 1 of Ticket #4324, comment 1
- Timestamp:
- Nov 9, 2016, 10:45:00 PM (7 years ago)
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Ticket #4324, comment 1
initial v1 1 1 Also TODO: reimplement debug information using mutexes to be safe and remove now-dead code (such as the pathfinder.xml max computations per turn). 2 3 Edit: just realized my current way of computing in parallel with update will OOS as it's doing as many as it can in the imparted time, so it's non-deterministic. Will actually need to implement that differently for an effect, or not at all.