[PATCH] Relics game mode
|Reported by:||Lionkanzen||Owned by:|
|Priority:||Should Have||Milestone:||Alpha 22|
|Component:||UI & Simulation||Keywords:||patch|
Description (last modified by )
Condition Collect the relics to start a countdown to win.
Collecting all of the available Relics on a map in a standard game will additionally initiate a timer that counts down to the victory of the player holding them, or their team if "Allied Victory" is checked during the pre-game. Relics captured by the player's allies will contribute to the team's victory so long as every single Relic on the map is in possession of a team member.
1) There must be something (a particle effect?) that makes sure a player can immediately recognize a relic as being one.
2) They must fit into our time window (evidently!)
3) They should fit with biotopes/civs on the map (iow multiple relics)
Change History (5)
comment:3 by , 4 years ago
|Keywords:||patch added; Relics game mode removed|
|Milestone:||Backlog → Work In Progress|
|Summary:||Relics game mode. → [PATCH] Relics game mode|