Opened 7 years ago
Closed 7 years ago
#4389 closed defect (fixed)
[PATCH] Synchronize Prop Anims with Parent
Reported by: | Radagast | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 22 |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Description
"Is it in sync at first and only after the first loop gets out of sync? Can not test it here because I do not have this patch/revision.
There is one inconsistency in the code, but it is not relevant, maybe I'm approaching leper's thinking because it may be nit-picky, yet confusing to set m_Looping only once explicitly and the other time use the default:"
Forum Thread: https://wildfiregames.com/forum/index.php?/topic/21444-actor-animation-name-scheme-does-not-work/#comment-323214
Attachments (2)
Change History (3)
by , 7 years ago
Attachment: | set_m_Looping_for_model_props_too.diff added |
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by , 7 years ago
Attachment: | do_not_set_m_Looping_for_model_props_consistently.diff added |
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comment:1 by , 7 years ago
Keywords: | rfc removed |
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Milestone: | Work In Progress → Alpha 22 |
Resolution: | → fixed |
Status: | new → closed |
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Fixed by wraitii in r19031:
Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by wowgetoffyourcellphone