#4413 closed enhancement (fixed)
[PATCH] Add columns to load window and remove a path
Reported by: | Vladislav Belov | Owned by: | Vladislav Belov |
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Priority: | Should Have | Milestone: | Alpha 22 |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Description
The load menu could be improved by replacing list by olist, and removing a path to each map.
Attachments (4)
Change History (19)
by , 7 years ago
Attachment: | 4413_load.patch added |
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comment:1 by , 7 years ago
Keywords: | patch rfc added |
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Milestone: | Backlog → Work In Progress |
Owner: | set to |
Status: | new → assigned |
Summary: | Add columns to load window and remove a path → [PATCH] Add columns to load window and remove a path |
by , 7 years ago
comment:2 by , 7 years ago
follow-up: 6 comment:5 by , 7 years ago
The brackets are not needed around the date. Filters may or may not be added (mimo didn't like them in the replay menu, but I find them practical to find games. Not sure if the use case is equally applicable). A compatibility that is disabled by default would be useful though. That map title is translated? Screenshot and code look good at first glance.
comment:6 by , 7 years ago
Replying to elexis:
The brackets are not needed around the date.
Ok.
Filters may or may not be added (mimo didn't like them in the replay menu, but I find them practical to find games. Not sure if the use case is equally applicable). A compatibility that is disabled by default would be useful though.
I'm thinking about compatibility too, I'm not sure that filters would be useful as for replays, because the number of saves is less.
That map title is translated?
Yes.
by , 7 years ago
comment:7 by , 7 years ago
comment:8 by , 7 years ago
As i was mentionned before as not being in favor of such changes, I'd like to say that i find the load_2.png layout nice and i'm fine with such a patch :-)
comment:10 by , 7 years ago
Replying to elexis:
(Only meant the new filters in the replay menu)
sure, np, i just wanted to make it clear that i've no objection against this patch.
follow-up: 12 comment:11 by , 7 years ago
l8: why not just engineInfo && hasSameSavegameVersion(metadata, engineInfo) && hasSameEngineVersion(metadata, engineInfo) && hasSameMods(metadata, engineInfo)
?
comment:12 by , 7 years ago
Replying to Imarok:
l8: why not just
engineInfo && hasSameSavegameVersion(metadata, engineInfo) && hasSameEngineVersion(metadata, engineInfo) && hasSameMods(metadata, engineInfo)
?
Good point.
comment:13 by , 7 years ago
Keywords: | rfc removed |
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Milestone: | Work In Progress → Alpha 22 |
Thanks for the improvement!
Fixed by r19351:
Add sortable columns to the loading screen and a compatibility filter for saved games.
Replace the unexplained orange and red colorization and replace it with the greyout equal to the replay menu, as the difference between compatibility types is explained when trying to load the game. Rename the ambiguous generateLabel to generateSavegameLabel.
Patch By: Vladislav Differential Revision: https://code.wildfiregames.com/D246
comment:14 by , 7 years ago
Resolution: | → fixed |
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Status: | assigned → closed |
Adds olist and removes a path