﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
4460	FCollada crash in debug mode	Itms		"As reported by Zaggy1024 on IRC, when running the game in debug mode, at the end of loading Acropolis Bay (2), the following assertion fails: [source:ps/trunk/libraries/source/fcollada/src/FCollada/FUtils/FUTracker.cpp#L43]

It happens only if the game window has focus at that moment. If I'm doing something else while the game loads, when I'm back I can play normally.

The crash doesn't happen in r19094 but it does in r19096 so some change revealed the issue in FCollada. The crash happens upon loading `art/meshes/skeletal/new/m_tunic_short.dae`."	defect	new	Must Have	Backlog	Core engine				
