Changes between Initial Version and Version 1 of Ticket #4507, comment 9
- Timestamp:
- Mar 12, 2017, 8:36:51 AM (7 years ago)
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Ticket #4507, comment 9
initial v1 2 2 In fact with the i am too busy code, the destroy message (for the treasure) is sent but we try again to gather him and that many times (so we don't add the ress, but we try to gather it and call the trigger event). 3 3 So happy that this map revealed that bug. 4 I wonder if we can't have that with some stats without the cheat code. 4 ~~I wonder if we can't have that with some stats without the cheat code.~~ 5 Changing the treasure rate gathering in unit template allow to reproduce the bug without the time cheat code. 5 6 I see several fix but I don't want to just add an hack.