Changes between Initial Version and Version 1 of Ticket #4507, comment 9


Ignore:
Timestamp:
Mar 12, 2017, 8:36:51 AM (7 years ago)
Author:
fatherbushido

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #4507, comment 9

    initial v1  
    22In fact with the i am too busy code, the destroy message (for the treasure) is sent but we try again to gather him and that many times (so we don't add the ress, but we try to gather it and call the trigger event).
    33So happy that this map revealed that bug.
    4 I wonder if we can't have that with some stats without the cheat code.
     4~~I wonder if we can't have that with some stats without the cheat code.~~
     5Changing the treasure rate gathering in unit template allow to reproduce the bug without the time cheat code.
    56I see several fix but I don't want to just add an hack.