Opened 7 years ago
Last modified 2 years ago
#4545 new task
New feature : Battalions /formation. — at Version 5
Reported by: | Lionkanzen | Owned by: | |
---|---|---|---|
Priority: | Nice to Have | Milestone: | Backlog |
Component: | Simulation | Keywords: | Feature, second part, |
Cc: | Patch: | Phab:D2175 |
Description (last modified by )
Currently, all units in 0 A.D. are controlled individually. A battalion is a new concept where units can only be selected and moved as a group. Battalions can be put into a formation.
Source: https://trac.wildfiregames.com/wiki/FormationsWip
Forum threads:
- https://wildfiregames.com/forum/index.php?/topic/22036-wowgetoffyourcellphones-gameplay-design/&do=findComment&comment=330398
- https://wildfiregames.com/forum/index.php?/topic/24764-battalion-test-mode/&do=findComment&comment=367259
- https://github.com/Yves-G/0ad/tree/BattalionSystem
- https://wildfiregames.com/forum/index.php?/topic/24058-proposal-3-and-a-half-possible-foundations-for-0-ad-gameplay
Change History (4)
comment:1 by , 7 years ago
comment:2 by , 7 years ago
Keywords: | second part added |
---|
Added as feature that must be cut from first part.
comment:4 by , 5 years ago
Component: | UI & Simulation → Simulation |
---|
Move tickets to Simulation
as UI & Simulation
got some sub components.
comment:5 by , 5 years ago
Description: | modified (diff) |
---|---|
Patch: | → Phab:D2175 |
Priority: | Must Have → Nice to Have |
Note:
See TracTickets
for help on using tickets.
Former https://wildfiregames.com/forum/index.php?/topic/13726-formations/&do=findComment&comment=212791