Changes between Initial Version and Version 1 of Ticket #4595, comment 14
- Timestamp:
- Jun 2, 2017, 7:53:24 PM (7 years ago)
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Ticket #4595, comment 14
initial v1 3 3 4 4 Sure that's what is currently done, just we must choose some (not so) arbitrary radius with pros and cons. 5 6 EDIT: 7 To be more clear (I will ignore splash damage). 8 9 We check if we hit the target, if so we damage it. 10 11 Else we did a query around the arrow impact and did damage to the first encountered ent if there is one. 12 (we need a radius for that query, currently it's twice the distance between the arrow impact and the target location, which is something with pros and cons. More cons than pros.)