Changes between Initial Version and Version 1 of Ticket #4595, comment 14


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Timestamp:
Jun 2, 2017, 7:53:24 PM (7 years ago)
Author:
fatherbushido

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  • Ticket #4595, comment 14

    initial v1  
    33
    44Sure that's what is currently done, just we must choose some (not so) arbitrary radius with pros and cons.
     5
     6EDIT:
     7To be more clear (I will ignore splash damage).
     8
     9We check if we hit the target, if so we damage it.
     10
     11Else we did a query around the arrow impact and did damage to the first encountered ent if there is one.
     12(we need a radius for that query, currently it's twice the distance between the arrow impact and the target location, which is something with pros and cons. More cons than pros.)