Opened 7 years ago
Last modified 6 years ago
#4600 closed defect
Berries inside mines — at Initial Version
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | Alpha 23 |
Component: | Maps | Keywords: | |
Cc: | Patch: |
Description
A classic bug of 0AD. The initial resources are just placed randomly at a fixed distance to the CC, thus initial resources can collide.
The correct way to fix this would be to add a retry loop and unify the berry placement in all maps.
This is an example reported by cc:
Change History (2)
by , 7 years ago
Attachment: | kerala.jpg added |
---|
by , 7 years ago
Attachment: | commands_kerala.txt added |
---|
Note:
See TracTickets
for help on using tickets.