Opened 7 years ago

Closed 7 years ago

#4610 closed defect (needsinfo)

storagebug

Reported by: chri00e9 Owned by:
Priority: Nice to Have Milestone:
Component: UI & Simulation Keywords:
Cc: Patch:

Description

hello i think i have found a bug (it can be on purpose but i don't think so). workers when they farm won't use the storage buildings but insted they go to the caer (base) if this is intended im sorry to bother you. ps. sorry for the miss spellings i make

Change History (4)

comment:1 by Itms, 7 years ago

Component: Build & PackagesUI & Simulation

The workers will use the closest resource depot. If your Caer is closer than the storage buildings, it's normal. Can you confirm it's the case?

By the way, the building in which they put the food is not relevant (you don't get any bonus from putting the food into the storage building instead of the CC).

comment:2 by elexis, 7 years ago

Milestone: Backlog

Sounds like #4592.

Apparently wraitii's megapatch Phab:D13 fixes that

comment:3 by fabio, 7 years ago

This may also be related: #1468.

comment:4 by leper, 7 years ago

Resolution: needsinfo
Status: newclosed

Sounds a lot more like there is a storehouse and not a farmstead, which means that the CC is the nearest dropsite for food.

Note: See TracTickets for help on using tickets.