Opened 7 years ago
Closed 7 years ago
#4610 closed defect (needsinfo)
storagebug
Reported by: | chri00e9 | Owned by: | |
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Priority: | Nice to Have | Milestone: | |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
hello i think i have found a bug (it can be on purpose but i don't think so). workers when they farm won't use the storage buildings but insted they go to the caer (base) if this is intended im sorry to bother you. ps. sorry for the miss spellings i make
Change History (4)
comment:1 by , 7 years ago
Component: | Build & Packages → UI & Simulation |
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comment:2 by , 7 years ago
Milestone: | Backlog |
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Sounds like #4592.
Apparently wraitii's megapatch Phab:D13 fixes that
comment:4 by , 7 years ago
Resolution: | → needsinfo |
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Status: | new → closed |
Sounds a lot more like there is a storehouse and not a farmstead, which means that the CC is the nearest dropsite for food.
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The workers will use the closest resource depot. If your Caer is closer than the storage buildings, it's normal. Can you confirm it's the case?
By the way, the building in which they put the food is not relevant (you don't get any bonus from putting the food into the storage building instead of the CC).