id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field 4622,Danubius attackers should ignore units on the other side of the map,elexis,elexis,"After being ungarrisoned from a gaia ship, the attackers look for the N closest enemies around and then patrol. This prevents them from spending a lot of time doing unneeded things and especially rams will directly go for towers, fortresses and civic centers without further ado. However it can rarely occur that the gaia attacker choses an enemy on the other side of the river as a target, because that is the closest enemy of that unit. Thus the entire shipload will be stuck at the shoreline trying to reach that unit until that unit died. `AttackAndPatrol` of `danubius_triggers.js` could get a new argument stating whether it should look for enemies on the left or right side of the river (see also the mapsize checks). That argument would have to receive a third value for ships which should look everywhere for enemies (maybe `undefined`). ",defect,closed,Nice to Have,Alpha 23,Maps,fixed,,,Phab:D1449