#4648 closed defect (fixed)
[Patch] Capture The Relic victory shouldn't depend on the player ID order
Reported by: | elexis | Owned by: | bb |
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Priority: | Should Have | Milestone: | Alpha 23 |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: | Phab:D972 |
Description
As defined by CheckCaptureTheRelicCountdown
and reported in Phab:D305#26811, the player with the lowest playerID that has mutually allied all players that own relics is marked as a winner in the CaptureTheRelic gamemode.
Example:
Player 1 is only mutual ally with 2. Player 2 is mutual ally with everyone but 8. Player 1 captures the relic and only 1+2 win.
Player 2 is only mutual ally with 1. Player 1 is mutual ally with everyone but 8. Player 2 captures the relic and everyone but 8 will be marked as winners (even if 2 had fought the entire game against player 3 to 7).
See replays attached there for an ingame test.
Change History (4)
comment:1 by , 6 years ago
Milestone: | Backlog → Alpha 23 |
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Patch: | → D972 |
Summary: | Capture The Relic victory shouldn't depend on the player ID order → [Patch] Capture The Relic victory shouldn't depend on the player ID order |
comment:2 by , 6 years ago
Patch: | D972 → Phab:D972 |
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comment:3 by , 6 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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