Opened 7 years ago
Last modified 5 years ago
#4662 new defect
The rider of the Boudica's chariot misses it's rein
Reported by: | fatherbushido | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | Art & Animation | Keywords: | |
Cc: | Patch: |
Description (last modified by )
Attachments (2)
Change History (13)
by , 7 years ago
Attachment: | easyrider.png added |
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comment:1 by , 7 years ago
Description: | modified (diff) |
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comment:2 by , 7 years ago
comment:3 by , 7 years ago
Wasn't the case in Alpha 21, so it must have been a consequence of https://trac.wildfiregames.com/changeset/19095/ps/trunk/binaries/data/mods/public/art/actors/units/celts/boudicca_r2.xml
comment:5 by , 7 years ago
Had a look. File changed was https://trac.wildfiregames.com/changeset/19095/ps/trunk/binaries/data/mods/public/art/actors/units/celts/champion_unit_4_d.xml Which now use the new unit meshes and inherits from biped/base_driver_chariot_celt.xml which does not have a death anim. Can't tell if it's intended.
by , 7 years ago
Attachment: | fix_chariot_death.patch added |
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A small fix that adds back a death anim.
comment:6 by , 7 years ago
Milestone: | Backlog → Alpha 22 |
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comment:7 by , 7 years ago
Milestone: | Alpha 22 → Backlog |
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Summary: | The rider of the Boudica's chariot stay sit when dying. → The rider of the Boudica's chariot stay sit when dying and misses it's rein |
Thanks for the patch.
In https://trac.wildfiregames.com/changeset/19095/ps/trunk/binaries/data/mods/public/art/actors/units/celts/champion_unit_4_d.xml the idle run and walk animation have been stripped too, but those animations still come out correctly for the 2 affected chariots.
However the rein is missing from the run/walk animation and it is quite apparent.
comment:11 by , 5 years ago
Summary: | The rider of the Boudica's chariot stay sit when dying and misses it's rein → The rider of the Boudica's chariot misses it's rein |
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I guess it happens because bouddicca doesn't inherit stuff, while the rider do, so something is broken there.