Opened 7 years ago
Last modified 13 months ago
#4705 closed enhancement
Use TLS for multiplayer lobby — at Version 2
Reported by: | rugk | Owned by: | |
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Priority: | Must Have | Milestone: | Alpha 27 |
Component: | Multiplayer lobby | Keywords: | |
Cc: | Patch: |
Description (last modified by )
TLS should be used in the lobby in order to protect passwords.
Threat model: Any network attacker; three-letter agency or attacker in wifi
Change History (2)
comment:1 by , 7 years ago
Milestone: | Backlog |
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Resolution: | → invalid |
Status: | new → closed |
comment:2 by , 7 years ago
Description: | modified (diff) |
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Resolution: | invalid |
Status: | closed → reopened |
Summary: | Use HTTPS for multiplayer lobby → Use TLS for multiplayer lobby |
Edited.
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TLS, not HTTPS. Since the rest of the ticket is quite wrong based on that confusion I'm closing this as invalid. If you care about rewriting that into seomething sensible reopen it, also there is a multiplayer lobby component.