Changes between Version 2 and Version 4 of Ticket #4750


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Timestamp:
Aug 25, 2017, 6:53:21 AM (7 years ago)
Author:
fpre_O_O_O_O_O_O
Comment:

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  • Ticket #4750

    • Property Summary local mute in chatLocal mute chat
  • Ticket #4750 – Description

    v2 v4  
    55
    66"/mute <playername>": => gives chat message "/me has <playername> muted" and save muted <playername> in user.cfg to concated string like buddies string. Maybe i would say, it dont have to give that message cause if someone want to mute and ignore someone the one dont has to be informed. The one muted will feel if no answer comes that he is ignored+muted. This can also be an option for chat options, if that message should be send or not.\\
     7It can come a reminder when a muted player enters game/lobby, that when join/leave message comes it stats (muted) behind the name.
    78"/unmute <playername>": => gives chat message "/me has <playername> unmuted" and remove muted <playername> from user.cfg concated string. Dont have to give that message to.\\
    89
     
    2728Ingame there may come space later for mute in some playerslist overview or we show it for players in diplomacy window as column and/or in chat window (behind names maybe as <playername> (<rate>) (muted) f.e.)\\
    2829\\
     30
     31The mutes can be synchronized between ingame and lobby or as optional. If not game player mutes are temporarily.