Opened 7 years ago
Last modified 5 years ago
#4789 closed defect
Crash on Slackware — at Initial Version
Reported by: | Itms | Owned by: | |
---|---|---|---|
Priority: | Release Blocker | Milestone: | Alpha 24 |
Component: | Core engine | Keywords: | slackware |
Cc: | Andy Alt | Patch: |
Description
From http://irclogs.wildfiregames.com/2017-09-24-QuakeNet-%230ad.log, around 10:31.
Apparently the issue has been reproduced by the Slackware maintainer (whom we should add to the list of package maintainers to ping upon release, by the way). There is an actual trace provided but the funky things happen in the constructor so I'd say it would be easier to try to reproduce than to try to guess what happens.
Starting program: /shared/0/0ad-0.0.22-alpha/binaries/system/pyrogenesis_dbg Program received signal SIGSEGV, Segmentation fault. #0 0xb6672805 in std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >::basic_string(std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&) () from /usr/lib/libstdc++.so.6 #1 0x08155113 in Path::Path (this=0xbfffee84) at ../../../source/lib/path.h:77 #2 0x084b3b29 in CmdLineArgs::GetArg0 (this=0x8ce2850 <g_args>) at ../../../source/ps/GameSetup/CmdLineArgs.cpp:92 #3 0x084b1f0e in Paths::Paths (this=0xbffff014, args=...) at ../../../source/ps/GameSetup/Paths.cpp:35 subdirectoryName = 0xbfffef84 "\260\205\071\266\324J\235\b" #4 0x0851a6ad in VisualReplay::GetDirectoryName () at ../../../source/ps/VisualReplay.cpp:48 #5 0x0851e645 in __static_initialization_and_destruction_0 (__initialize_p=1, __priority=65535) at ../../../source/ps/VisualReplay.cpp:43
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