Randomize angle on random map scripts for more map variation
|Reported by:||elexis||Owned by:||elexis|
|Priority:||Nice to Have||Milestone:||Alpha 23|
Random map scripts always use the same angle for rivers seas and other map generation every single time. So it is completely predictable where the enemies are from the first second.
Thus the player has to explore some territory in order to determine the course of action. The match might be recalled for the unique map generation in the best case.