Opened 6 years ago
Closed 5 years ago
#4926 closed defect (worksforme)
AuraManager should distinguish Auras by Aura name, not by Aura effects
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | |
Component: | Simulation | Keywords: | |
Cc: | Patch: |
Description
Reproduce:
- Copy the
female_inspiration
aura - Increase the range in the copy
- Give both auras to the
template_unit_support_female_citizen.xml
- Start a game
- Notice at most one of the two auras is applied (Gather rates tooltip)
- Stop the game
- Increase the
multiply
values of the copy - Start a game
- Notice now both of the auras are applied
Change History (4)
follow-up: 3 comment:1 by , 6 years ago
comment:2 by , 5 years ago
Component: | UI & Simulation → Simulation |
---|
Move tickets to Simulation
as UI & Simulation
got some sub components.
comment:3 by , 5 years ago
comment:4 by , 5 years ago
Milestone: | Backlog |
---|---|
Resolution: | → worksforme |
Status: | new → closed |
Not impossible that it was a tooltip rounding issue (toFixed(1)). I've removed the rounding in the GUI, repeated the steps described with current svn, and that seems to work.
Thank you for the information fatherbushido!
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Can you release a patch to solve this problem?