Opened 6 years ago

Last modified 5 years ago

#4927 new defect

Textual loading screen progress

Reported by: elexis Owned by:
Priority: Nice to Have Milestone: Backlog
Component: UI – Miscellaneous Keywords:
Cc: Patch:

Description

The MapReader.cpp loads all types of maps in a multi-step fashion. Each of these functions could have one translated string describing the process, for example "Loading entities...", "Loading map file...", "Loading terrain...".

In many random map scripts we have a string that describes the current operation, for example "Creating mountainranges...", "Placing starting bases...".

It would be nice to have an option that displays these strings in the loading screen. It is technical information and doesn't directly contribute to the gameplay immersion, so it could be optional.

Change History (1)

comment:1 by Imarok, 5 years ago

Component: UI & SimulationMisc. UI

Move tickets to their correct component as "UI & Simulation" got some sub components.

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