Opened 6 years ago
Last modified 5 years ago
#4927 new defect
Textual loading screen progress
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Nice to Have | Milestone: | Backlog |
Component: | UI – Miscellaneous | Keywords: | |
Cc: | Patch: |
Description
The MapReader.cpp
loads all types of maps in a multi-step fashion.
Each of these functions could have one translated string describing the process, for example "Loading entities...", "Loading map file...", "Loading terrain...".
In many random map scripts we have a string that describes the current operation, for example "Creating mountainranges...", "Placing starting bases...".
It would be nice to have an option that displays these strings in the loading screen. It is technical information and doesn't directly contribute to the gameplay immersion, so it could be optional.
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Move tickets to their correct component as "UI & Simulation" got some sub components.