Opened 6 years ago

Last modified 3 years ago

#5022 new defect

Atlas heightmap image off by 1 byte wrong texture decoding — at Initial Version

Reported by: elexis Owned by: elexis
Priority: Should Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description

After importing an image as a heightmap to atlas, the vertex with the highest coordinates is wrong.

For example if you load an entirely black image, you get a flat surface with one pixel at the corner up in the sky.

Change History (1)

by elexis, 6 years ago

Attachment: example2.jpg added
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