Opened 6 years ago

Last modified 3 years ago

#5022 new defect

Atlas heightmap image off by 1 byte wrong texture decoding — at Version 1

Reported by: elexis Owned by: elexis
Priority: Should Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by elexis)

After importing an image as a heightmap to atlas, the vertex with the highest coordinates is wrong.

For example if you load an entirely black image, you get a flat surface with one pixel at the corner up in the sky.

https://trac.wildfiregames.com/raw-attachment/ticket/5022/example2.jpg (See #5021 for the wrong border, this ticket is only about that one corner)

Change History (2)

by elexis, 6 years ago

Attachment: example2.jpg added

comment:1 by elexis, 6 years ago

Description: modified (diff)
Note: See TracTickets for help on using tickets.