Opened 6 years ago
Last modified 3 years ago
#5022 new defect
Atlas heightmap image off by 1 byte wrong texture decoding — at Version 1
Reported by: | elexis | Owned by: | elexis |
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Priority: | Should Have | Milestone: | Backlog |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description (last modified by )
After importing an image as a heightmap to atlas, the vertex with the highest coordinates is wrong.
For example if you load an entirely black image, you get a flat surface with one pixel at the corner up in the sky.
(See #5021 for the wrong border, this ticket is only about that one corner)
Change History (2)
by , 6 years ago
Attachment: | example2.jpg added |
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comment:1 by , 6 years ago
Description: | modified (diff) |
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