Opened 5 years ago
Closed 3 years ago
#5024 closed enhancement (worksforme)
Multiplayer Game Settings Summary And Countdown
Reported by: | fpre_O_O_O_O_O_O | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | UI – Game setup | Keywords: | |
Cc: | elexis | Patch: | Phab:D233 |
Description
maybe we should show a multiplayer game summary with all game options shown in chat before starting a game when host hitting the game start button, then make a 10 seconds count down and freeze the options before the game actually start so everyone can relook the options and everything is fine. With option to stop countdown again on same button and rechange options if wanted.
Change History (3)
comment:1 by , 4 years ago
Milestone: | Backlog → Work In Progress |
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Patch: | D233 → Phab:D233 |
comment:2 by , 4 years ago
Component: | UI & Simulation → Game setup |
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comment:3 by , 3 years ago
Milestone: | Work In Progress |
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Resolution: | → worksforme |
Status: | new → closed |
should show a multiplayer game summary with all game options
That was implemented in r18692 and the 'summary with all game options' is displayed persistently all the time just above the ready button.
when host hitting the game start button, then make a 10 seconds count down and freeze the options before the game actually start so everyone can relook the options and everything is fine. With option to stop countdown again on same button and rechange options if wanted
That is the use case of the ready button. Do not use the "stay ready" button if you are actually concerned about reading the gamesettings.
A 10 second countdown is by far not enough time to read all gamesettings, a longer timeout is not really improving quality of life of users either. The purpose of the multiplayer gamesetup page is to mutually negotiate the gamesettings and agree to them, and only then being able to start the match. The StayReady button should only be used when people will accept any setting.
It seems scythetwirler and bb also express that view in Phab:D233.
If you still think that this adds something that is not already covered by the implementation, please demonstrate the use case and reopen this ticket.
Move tickets to
Game Setup
asUI & Simulation
got some sub components.