Opened 6 years ago

Closed 5 years ago

#5031 closed defect (needsinfo)

Program error report while attempting to save game

Reported by: grufdrozn Owned by:
Priority: Should Have Milestone:
Component: UI & Simulation Keywords:
Cc: Patch:

Description

Game size: 277 Units, Mapsize big.

Report Content:

Assertion failed: "0 && (L"FYI: WARN_IF_FALSE reports that a function failed. Feel free to ignore or suppress this warning.")" Location: wdbg_sym.cpp:91 (InitDbghelp)

Call stack: While generating an error report, we encountered a second problem. Please be sure to report both this and the subsequent error messages. errno = 0 (No error reported here) OS error = 8 (Für diesen Befehl ist nicht genügend Speicher verfügbar.) (Transl.: Insufficient memory for this command)

Out of address space (64-bit OS may help) Location: wvm.cpp:297 (vm::AddressRangeDescriptor::Allocate)

Call stack:

00ED8188

00ECD448

00EDFE22

00EAC3F6

00EAD1DB

00F164C2

00F16CC8

00E99FDA

00E8FF37

00E95848

71B836A4

71B87D91

21D53580

00AFECB8

errno = 13 (No error reported here) OS error = 8 (Für diesen Befehl ist nicht genügend Speicher verfügbar.) (Transl.: Insufficient memory for this command)

Function call failed: return value was -1 (Function failed (no details available)) Location: SavedGame.cpp:118 (SavedGames::Save)

Call stack:

00EA209F

00F164EC

00F16CC8

00E99FDA

00E8FF37

00E95848

71B836A4

71B87D91

21D53580

00AFECB8

errno = 13 (Insufficient access rights to open file) OS error = 0 (no error code was set)

Assertion failed: "head" Location: arena.h:139 (Allocators::DynamicArena::AllocateNewChunk)

Call stack:

00EA1F85

00DC9C8B

00DEF22E

00D94EE0

00D95822

00D9742A

00D969D3

00D8947A

00C45FF1

00C47A25

00C48F73

00C41035

00C410C4

00EEEFC8

00EA123F

74218654

76F74A77

76F74A47

errno = 12 (Not enough memory) OS error = 8 (Für diesen Befehl ist nicht genügend Speicher verfügbar.) (Transl.: Insufficient memory for this command)

wdbg_sym_WriteMinidump: unable to generate minidump. Location: wdbg_sym.cpp:1784 (wdbg_sym_WriteMinidump)

Call stack:

00EA1763

00EA1249

74218654

76F74A77

76F74A47

errno = 13 (Insufficient access rights to open file) OS error = -2147024865 (Ein an das System angeschlossenes Gerät funktioniert nicht.) (Transl.: Device connected to system doesn't work.)

Much to our regret we must report the program has encountered an error.

Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

Details: unhandled exception (Access violation writing 0x00000000)

Location: unknown:0 (?)

Call stack:

76F74A47

errno = 13 (Insufficient access rights to open file) OS error = 6 (Das Handle ist ungültig.) (Transl.: Invalid Handle.)

Attachments (2)

system_info.txt (11.7 KB ) - added by grufdrozn 6 years ago.
crashlog.txt (12.8 KB ) - added by grufdrozn 6 years ago.

Download all attachments as: .zip

Change History (7)

comment:1 by Stan, 6 years ago

Hello, and thanks for the report

As stated in the message you posted can you

Please let us know at ​http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

See ReportingErrors and GameDataPaths

comment:2 by elexis, 6 years ago

Game size: 277 Units

I suspect your enemies had units too? How many enemies?

Mapsize: big

What is big? "Large"? "Very Large"? "Giant"?

Insufficient memory for this command

All of that sounds like just running out of memory. Not sure if we can support these dimensions anytime soon, so might be a won't fix.

by grufdrozn, 6 years ago

Attachment: system_info.txt added

by grufdrozn, 6 years ago

Attachment: crashlog.txt added

in reply to:  2 comment:3 by grufdrozn, 6 years ago

Replying to elexis:

Game size: 277 Units

I suspect your enemies had units too? How many enemies? grufdrozn Answer: No exact idea, rough guess would be ca. 150 to 200 (playing against AI "very easy"). I'll try to have a closer view with the stat panels & game replay.

Mapsize: big

What is big? "Large"? "Very Large"? "Giant"? grufdrozn Answer: Sorry: Large. (playing on german OS version) Scenario is "Sicily (2)"

Insufficient memory for this command

All of that sounds like just running out of memory. Not sure if we can support these dimensions anytime soon, so might be a won't fix. grufdrozn Reply: Thats OK; didn't expect a fix soon ... just don't give up.

comment:4 by elexis, 6 years ago

I'll try to have a closer view with the stat panels & game replay.

No need, it will be < 600 player units with 2 players if one has 300. The number doesn't matter that much.

According to system_info.txt you have about 14gig of free memory, but it likely can't reserve a chunk that is that big. A bit unexpected to me.

comment:5 by elexis, 5 years ago

Milestone: Backlog
Resolution: needsinfo
Status: newclosed

Can you still reproduce this issue with the most recent release of 0ad? On normal sized maps with 2 players?

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