3 | | Every `new SimpleObject` call I saw has `maxCount < maxFailCount = 20`. So practically it's `Infinity`. |
4 | | |
5 | | This means that placing 0 entities can be considered successful! |
6 | | |
7 | | Testing it confirms that. |
8 | | |
9 | | So the `SimpleGroup` ensures that all `SimpleObjects` are placed, but `SimpleObject` considers arbitrary numbers including 0 a successful place. |
10 | | So this is similar to #4695. |
| 3 | ~~ Every `new SimpleObject` call I saw has `maxCount < maxFailCount = 20`. So practically it's `Infinity`.~~ |
| 4 | ~~ This means that placing 0 entities can be considered successful! Testing it confirms that.~~ (0 is only considered a valid placement if `minCount` is 0.) |