Changes between Initial Version and Version 1 of Ticket #5079, comment 3


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Timestamp:
Mar 18, 2018, 1:10:53 PM (6 years ago)
Author:
mimo

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  • Ticket #5079, comment 3

    initial v1  
    1 I had a look at it, and the easiest fix seems to add cmpCurrentUnitAI.Stop() inside Promotion.js when we put the unit OutOfWorld. The alternative would be to early return false in all orders (not only those two) when not InWorld.
     1I had a look at it, and the easiest fix seems to add cmpCurrentUnitAI.Stop() inside Promotion.js when we put the unit OutOfWorld. The alternative would be to early return false in all orders (not only those two) when not InWorld.
     2
     3Edit: the same change should also be done in helpers::Transform.js