Opened 6 years ago
Last modified 3 years ago
#5135 new defect
Notification Sound For Auto Research
Reported by: | Stan | Owned by: | |
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Priority: | Nice to Have | Milestone: | Backlog |
Component: | UI – In-game | Keywords: | simple |
Cc: | Patch: |
Description
As suggested here: Semi Nomadic Playstyle
It would be nice if when techs are being auto researched that the player be notified.
Change History (4)
comment:1 by , 6 years ago
comment:2 by , 5 years ago
Component: | UI & Simulation → In-game UI |
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Move tickets to In-game UI
as UI & Simulation
got some sub components.
comment:3 by , 3 years ago
Keywords: | simple removed |
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severity: | → simple |
comment:4 by , 3 years ago
Keywords: | simple added |
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As a player of the mod I would ask what that sound means if there is no visual indication, so #4913 should be mentioned here as well. (Especially because there can be many autoresearched techs, the first phase, the advanced and elite ranks, some civ bonuses).
But this ticket is not a duplicate, because
soundComplete
is currently only played inProductionQueue
and autoresearched techs don't pass that component.Hence that hunk should be moved to the
TechnologyManager.ResearchTechnology
function by the looks of things.