Opened 6 years ago
#5137 new defect
Hotloading not triggered if the file was replaced by a renamed file
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Nice to Have | Milestone: | Backlog |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
If a file registered with the hotloading system is replaced by a new of the same filename, then the hotloading system does not hotload the file.
This is the case when applying a patch while the game is running, but also for some text editors who first save to a temporary file, delete the destination file and then replace the destination file by renaming it.
This problem was briefly mentioned in #848.
Don't know if there are platform specific issues with subscribing to these events, so in the worst case this is not feasible to fix.
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