Opened 6 years ago

#5137 new defect

Hotloading not triggered if the file was replaced by a renamed file

Reported by: elexis Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description

If a file registered with the hotloading system is replaced by a new of the same filename, then the hotloading system does not hotload the file.

This is the case when applying a patch while the game is running, but also for some text editors who first save to a temporary file, delete the destination file and then replace the destination file by renaming it.

This problem was briefly mentioned in #848.

Don't know if there are platform specific issues with subscribing to these events, so in the worst case this is not feasible to fix.

Change History (0)

Note: See TracTickets for help on using tickets.