Opened 6 years ago
Closed 4 years ago
#5151 closed defect (fixed)
Garrisoning units in a movable object will cause the movable object to skip movement steps or be completely stuck.
Reported by: | asterix | Owned by: | wraitii |
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Priority: | Must Have | Milestone: | Alpha 24 |
Component: | Simulation | Keywords: | obstruction, garrisoning |
Cc: | temple, wratii | Patch: | Phab:D1418, Phab:D2775 |
Description (last modified by )
Also discussed here: https://wildfiregames.com/forum/index.php?/topic/22638-hyrule-conquest/&page=35
Steps to reproduce:
- make a unit with visible garrison options
- Make the garrison units obstructions overlap to the front (and perhaps in the back)
- Go in-game and garrison the movable unit with soldiers
- try to move the movable object into different directions and see the result
https://gyazo.com/cec4c29a680f459b6a804d0bc37f0cb8 https://gyazo.com/748f65a1e6a44fecc7b442de9da22e2e
Change History (8)
comment:1 by , 6 years ago
comment:2 by , 6 years ago
Description: | modified (diff) |
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Summary: | Garrisoning units in a moveable object will causes the moveable object to skip movement steps or be completely stuck. → Garrisoning units in a movable object will cause the movable object to skip movement steps or be completely stuck. |
comment:4 by , 5 years ago
Component: | UI & Simulation → Simulation |
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Move tickets to Simulation
as UI & Simulation
got some sub components.
comment:5 by , 5 years ago
Owner: | set to |
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Patch: | → D1418 |
comment:7 by , 4 years ago
Patch: | D1418 → Phab:D1418, Phab:D2775 |
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Resolution: | fixed |
Status: | closed → reopened |
Changes reverted, reopened at D2775
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exodarion said also: So both images show the soldiers inside the hydrophant and with both the unit in the front causes the skipping I fixed it by moving that front unit further to the back