Opened 6 years ago
Closed 6 years ago
#5163 closed defect (fixed)
Prevent players from dropping during the loading screen
Reported by: | Bill | Owned by: | elexis |
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Priority: | Release Blocker | Milestone: | Alpha 23 |
Component: | Network | Keywords: | |
Cc: | Patch: | Phab:D1513 |
Description
Attempting to host game for 1-4 other players; As soon as game starts, says other players have left the game, and on their end, says connection to host lost. All players on local lan; worked in 0.0.22
Attachments (9)
Change History (22)
by , 6 years ago
Attachment: | interestinglog.html added |
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comment:1 by , 6 years ago
using deb http://ppa.launchpad.net/wfg/0ad.dev/ubuntu xenial main;
navigo@ezekiel:~$ dpkg -l |grep 0ad
ii 0ad 0.0.23~rc3-0ubuntu1~16.04~wfg0 amd64 Real-time strategy game of ancient warfare
ii 0ad-data 0.0.23~rc3-0ubuntu1~16.04~wfg0 all Real-time strategy game of ancient warfare (data files)
ii 0ad-data-common 0.0.23~rc3-0ubuntu1~16.04~wfg0 all Real-time strategy game of ancient warfare (common data files)
comment:3 by , 6 years ago
Could you upload the servers and the clients mainlogs of after it happened? (Be aware, that they are overwritten each time the 0ad application is started)
follow-up: 6 comment:5 by , 6 years ago
Keywords: | multiplayer removed |
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Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)
might be another trigger.
One may consider setting a minimum timeout during the loading screen until threading is implemented.
http://enet.bespin.org/group__peer.html#gac48f35cdd39a89318a7b4fc19920b21b
comment:6 by , 6 years ago
Replying to elexis:
`Creating shadow texture (size 40 One may consider setting a minimum timeout during the loading screen until threading is implemented.
http://enet.bespin.org/group__peer.html#gac48f35cdd39a89318a7b4fc19920b21b
You mean Phab:D1513?
comment:7 by , 6 years ago
Tried disabling shadows on all computers? We will rerelease soon and that should hopefully fix the issue.
@elexis: all the client have warntype:"server-timeout",
that looks to me, like the server is timing out. Can this still be explained with #3700?
comment:9 by , 6 years ago
I tried disabling shadows, and it failed to load on client computers. As soon as server was ready, and game screen appeared, it showed all clients had disconnected. Adding mainlog files from this attempt.
comment:10 by , 6 years ago
Patch: | → Phab:D1513 |
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Priority: | Should Have → Release Blocker |
Summary: | multiplayer with 1-4 other players fails for other players → Prevent players from dropping during the loading screen |
Hotfix at Phab:D1513 (that would be better fixed with threading #3700)
interestinglog from server