Changes between Initial Version and Version 1 of Ticket #5175


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Timestamp:
May 23, 2018, 5:49:15 AM (6 years ago)
Author:
causative
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  • Ticket #5175 – Description

    initial v1  
    1 Have noticed in a few games.  If there's something in range of your catapult that it has decided to attack, and it starts to unpack but you tell it to cancel unpacking, sometimes your order will only reset its unpack progress bar to 0, and it will continue unpacking - it will refuse to go to a packed state unless you first allow it to finish unpacking.
     1Have noticed in a few games.  If there's something in range of your catapult that it has decided to attack, and it starts to unpack but you tell it to cancel unpacking, your order will only reset its unpack progress bar to 0, and it will continue unpacking - it will refuse to go to a packed state unless you first allow it to finish unpacking.
    22
    3 As I recall, this always happens when you ungarrison or create the catapult within range of an enemy.
     3This always happens when you ungarrison or create the catapult within range of an enemy.  It also always happens if the catapult is ever idle within range of an enemy.  The only workarounds are to use passive stance, or to wait for it to finish unpacking and then tell it to pack again, and give it an order while it's packing.
     4
     5The root cause seems to be that catapults will choose targets and unpack to attack them on their own.