Opened 6 years ago

Closed 6 years ago

Last modified 6 years ago

#5205 closed defect (fixed)

Non-visual replay hash wrong

Reported by: elexis Owned by:
Priority: Must Have Milestone: Alpha 23
Component: UI & Simulation Keywords:
Cc: Patch:

Description

r21359 computes a different simstate in the VisualActor for non-visual and visual gamemode, thus breaking hash comparison in non-visual replay.

Change History (1)

comment:1 by elexis, 6 years ago

Resolution: fixed
Status: newclosed

In r21828 by Stan:
Fix non-visual replay hash mismatch caused by CCmpSound condition in CCmpVisualActor
Differential Revision: ​​https://code.wildfiregames.com/D1519
Reviewed by: temple, elexis, wraitii
refs: r21359

Last edited 6 years ago by elexis (previous) (diff)
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