#5205 closed defect (fixed)
Non-visual replay hash wrong
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Must Have | Milestone: | Alpha 23 |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
r21359 computes a different simstate in the VisualActor for non-visual and visual gamemode, thus breaking hash comparison in non-visual replay.
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In r21828 by Stan:
Fix non-visual replay hash mismatch caused by CCmpSound condition in CCmpVisualActor
Differential Revision: https://code.wildfiregames.com/D1519
Reviewed by: temple, elexis, wraitii
refs: r21359