Opened 6 years ago
Last modified 20 months ago
#5207 new enhancement
Adapt Visual Attack Range for elevation bonuses
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Nice to Have | Milestone: | Backlog |
Component: | UI – In-game | Keywords: | |
Cc: | Patch: | Phab:D1800 |
Description (last modified by )
As reported by Boudicca, the displayed attack range doesn't always correspond to the actual attack range.
The position based elevation advantage doesn't seem to be applied.
As temple pointed out, the range overlays of buildings are adapted to elevation and non-circular.
Refs #3915
Attachments (1)
Change History (6)
by , 6 years ago
Attachment: | AwxHRo0.jpg added |
---|
comment:1 by , 6 years ago
Description: | modified (diff) |
---|
comment:2 by , 5 years ago
Component: | UI & Simulation → In-game UI |
---|
comment:3 by , 5 years ago
Milestone: | Backlog → Work In Progress |
---|---|
Owner: | set to |
comment:4 by , 5 years ago
Patch: | → Phab:D1800 |
---|
comment:5 by , 20 months ago
Milestone: | Work In Progress → Backlog |
---|---|
Owner: | removed |
Backlogging due to lack of progress and Silier retiring.
Note:
See TracTickets
for help on using tickets.
Move tickets to
In-game UI
asUI & Simulation
got some sub components.