﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
5211,Display overlay when clients lose the connection / exceed a timeout,elexis,,"Multiplayer games only advance when all clients simulated the current game turn. If some client is having a network issue and didn't manage to send packets in the last N seconds to the server, the game cannot progress for that time.

After 5 to 10 seconds we should display an overlay, similar to the pause screen to indicate that the game is waiting for that client.

The possiblity to kick that client should be provided to the host, for instance by clicking on the name in the lagwarning (as proposed in Phab:D1461) and/or by adding a new button in this overlay.

",defect,new,Should Have,Backlog,UI & Simulation,,,,
