#5307 closed defect (fixed)
Broken textures.
Reported by: | smiley | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | Alpha 26 |
Component: | Core engine | Keywords: | rendering |
Cc: | Krinkle, Vladislav Belov | Patch: |
Description (last modified by )
A rare bug observed two times. The bug is persistent for the session and can be reproduced at specific camera zoom levels. Rotation does not seem to affect it. Also worth noting that it cannot be reproduced in another session even with a replay. The two times it did happened, it was the same model (metalmine_mediterranean_slabs.xml). But that might very well have been a coincidence. The first time was before A23 was released in an A23 testgame. The second time was recently.
Ref #3835
RenderDoc capture https://www.mediafire.com/file/t7o5hkrf9qrualu/bad+leak.zip/file
ApiTrace capture https://www.mediafire.com/file/5bjk01vi2wg5n7g/pyrogenesis.7z/file
Attachments (5)
Change History (21)
by , 6 years ago
Attachment: | screenshot0111.png added |
---|
by , 6 years ago
Attachment: | screenshot0112.png added |
---|
by , 6 years ago
Attachment: | screenshot0110.png added |
---|
by , 6 years ago
Attachment: | screenshot0069.png added |
---|
comment:1 by , 6 years ago
Description: | modified (diff) |
---|
comment:2 by , 6 years ago
comment:5 by , 5 years ago
Cc: | added |
---|
comment:6 by , 3 years ago
Cc: | added |
---|---|
Description: | modified (diff) |
Milestone: | Backlog → Alpha 25 |
comment:7 by , 3 years ago
Description: | modified (diff) |
---|
comment:8 by , 3 years ago
Description: | modified (diff) |
---|
comment:9 by , 3 years ago
Description: | modified (diff) |
---|
comment:11 by , 3 years ago
Description: | modified (diff) |
---|
comment:12 by , 3 years ago
Milestone: | Alpha 25 → Alpha 26 |
---|
Won't be fixed for A25, as there is no one to work on it. It's also pretty hard to reproduce it with a debugger attached.
comment:13 by , 2 years ago
Milestone: | Alpha 26 → Alpha 27 |
---|
follow-up: 16 comment:15 by , 2 years ago
Milestone: | Alpha 27 → Alpha 26 |
---|---|
Resolution: | → fixed |
Status: | new → closed |
according to this commit it is fixed https://trac.wildfiregames.com/changeset/26848
comment:16 by , 2 years ago
Replying to asterix:
according to this commit it is fixed https://trac.wildfiregames.com/changeset/26848
Together with r26365.
I've also seen what you seem to describe. I have seen it happen in different objects though and appears/happens depending on zoom level and camera rotation for me.
For me sometimes the fields texture change/disappears or maps to another UV of some random texture.
Also seen it happen in Hyrule Conquest mod with Gohma walls.
Will post images if i catch it sometime.