Opened 5 years ago
Last modified 5 years ago
#5320 new defect
Remove rating from nickname
Reported by: | elexis | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | Backlog |
Component: | Network | Keywords: | |
Cc: | Patch: |
Description
There have been a number of issues with the lobby rating being part of the playername in multiplayer matches.
In a number of places in the networking related code, the rating has to be removed from the nickname again in order to compare the playername.
For example:
- buddy system (comparing if the player is a buddy, adding a buddy from within a match)
- banning Phab:D1655 (needs banmask to ignore the rating postfix)
- rejoin success depends on rating not having changed meanwhile r19828 / #3686
- average playerrating of the match needs
splitRatingFromNick
- acoustic nick notification needs
splitRatingFromNick
selectGameFromPlayername
needssplitRatingFromNick
- late observer rejoin for buddies needs
splitRatingFromNick
Notice there are advantages from having the rating within the nickname:
gamesetup, session, summary, replaymenu
and more gui pages don't need to construct the playername just-in-time- autocompleting playernames also includes the rating
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In 21918: