Changes between Initial Version and Version 1 of Ticket #5366


Ignore:
Timestamp:
Dec 29, 2018, 11:46:18 AM (5 years ago)
Author:
elexis
Comment:

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #5366

    • Property Summary Split public mod into pyrogenesis and 0ad modSplit public mod into pyrogenesis and 0ad mod, add examples mod
  • Ticket #5366 – Description

    initial v1  
    41412. Mods that don't rely on the public mod GUI come with custom fonts, sprites, textures, UI sounds and have implemented every GUI page except one manually, thus have no significant cost added to implement this starting page as well.
    4242
    43 * A new `pyrogenesis-examples` mod would be useful to store the demo maps and contain examples how to implement a new simulation component, template, GUI page, sprite, style and so forth.
     43* A new `pyrogenesis-examples` mod would be useful to store the demo maps and contain examples how to implement a new simulation component, template, GUI page, sprite, style, how to replace one existing JS function without copying the file and so forth.
    4444
    4545* Developer mistakes now become much more obvious when hardcoding `0ad` terms into the `pyrogenesis/simulation/`, `pyrogenesis/maps/random/rmgen/` or `pyrogenesis-gui/gui/`.