Changes between Initial Version and Version 1 of Ticket #5366
- Timestamp:
- Dec 29, 2018, 11:46:18 AM (5 years ago)
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Ticket #5366
- Property Summary Split public mod into pyrogenesis and 0ad mod → Split public mod into pyrogenesis and 0ad mod, add examples mod
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Ticket #5366 – Description
initial v1 41 41 2. Mods that don't rely on the public mod GUI come with custom fonts, sprites, textures, UI sounds and have implemented every GUI page except one manually, thus have no significant cost added to implement this starting page as well. 42 42 43 * A new `pyrogenesis-examples` mod would be useful to store the demo maps and contain examples how to implement a new simulation component, template, GUI page, sprite, style and so forth.43 * A new `pyrogenesis-examples` mod would be useful to store the demo maps and contain examples how to implement a new simulation component, template, GUI page, sprite, style, how to replace one existing JS function without copying the file and so forth. 44 44 45 45 * Developer mistakes now become much more obvious when hardcoding `0ad` terms into the `pyrogenesis/simulation/`, `pyrogenesis/maps/random/rmgen/` or `pyrogenesis-gui/gui/`.