#5552 closed defect (fixed)
OOS on rejoin - VisualActor animation state
Reported by: | elexis | Owned by: | wraitii |
---|---|---|---|
Priority: | Release Blocker | Milestone: | Alpha 24 |
Component: | Simulation | Keywords: | regression |
Cc: | Patch: |
Description
As of r22626 there is an OOS on rejoin that happens (every? time?) someone rejoins.
The ones who didnt rejoin have their animals in feeding state while the ones on rejoin have it set to idle ("anim name" / m_AnimName).
Reproduce: start the game, join the match with a spectator, OOS.
Alternatively start a match, end the match, run the rejointest.
Note:
See TracTickets
for help on using tickets.