Opened 5 years ago
Closed 3 years ago
#5606 closed defect (duplicate)
Render actors progressively instead of making them 'pop' out
Reported by: | Stan | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Currently when using actors such as cliffs, if you explore the map they come out completely out of the FOW instead of only revealing the part seen by the unit.
Change History (3)
comment:1 by , 3 years ago
comment:2 by , 3 years ago
Milestone: | Backlog → Alpha 25 |
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In light of the range query issue, I think this would be worth targeting for A25.
comment:3 by , 3 years ago
Milestone: | Alpha 25 |
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Resolution: | → duplicate |
Status: | new → closed |
hm this is actually a duplicate of #1560.
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See https://code.wildfiregames.com/D3077 for a shot at this, though it's not nearly committable yet.