Changes between Initial Version and Version 1 of Ticket #5610, comment 4


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Timestamp:
Oct 2, 2019, 9:00:51 AM (4 years ago)
Author:
Freagarach

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  • Ticket #5610, comment 4

    initial v1  
    33- Since there is no check in the `MovementUpdate` for a dead target (`msg.likelyFailure`) the hero won't get out of the chasing state.
    44- I would say [https://code.wildfiregames.com/rP22526 rP22526] perhaps?
    5 I is not specific to many entities, 1 vs 1 can give the same result. Delete a entity which is being chased and one can see in the selection state that the chaser is stuck in "chasing". I'm not sure what caused the hero to move out of the chasing though.
     5It is not specific to many entities, 1 vs 1 can give the same result. Delete a entity which is being chased and one can see in the selection state that the chaser is stuck in "chasing". I'm not sure what caused the hero to move out of the chasing though.