Changes between Initial Version and Version 1 of Ticket #5610, comment 5
- Timestamp:
- Oct 2, 2019, 9:29:57 AM (5 years ago)
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Ticket #5610, comment 5
initial v1 1 1 Found it: 2 - Forced orders will always not abandon chase on timer, while with the second order (you ordered stop so the attacking and chasing were not forced orders) the `ShouldAbandonChase` checks for target visible wich returns false due to it being dead and we not able to see in the life beyond so we do abandon chase then .2 - Forced orders will always not abandon chase on timer, while with the second order (you ordered stop so the attacking and chasing were not forced orders) the `ShouldAbandonChase` checks for target visible wich returns false due to it being dead and we not able to see in the life beyond so we do abandon chase then (note that it does not in "violent" stance).