Opened 4 years ago

Closed 2 years ago

Last modified 10 months ago

#5667 closed defect (needsinfo)

Crash on new videocards

Reported by: blade1989 Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by blade1989)

Hello,

First time bug reporter, long time user.

I just upgrade to a new video card, and with this new card, 0 A.D. - from the snapstore - seems to crash.

(See below for the entirety of the error.)

I researched the terminal error output and I found out that error:

libGL error: No matching fbConfigs or visuals found

means, that I needed the libnvidia-gl package installed, which I have!

libGL error: failed to load driver: swrast

Needed the mesa-utils and libgl1-mesa-glx installed, which I - also - already have.

The remaining output is beyond me.


System info

OS: Ubuntu 18.04.3 LTS x86_64

Host: HP Z420 Workstation

Kernel: 5.3.0-26-generic

Uptime: 26 mins

Packages: 3600

Shell: bash 4.4.20

Resolution: 1920x1080

DE: Budgie

WM: Mutter(Budgie)

Theme: Arc-Dark [GTK2/3]

Icons: Numix [GTK2/3]

Terminal: tilix

CPU: Intel Xeon E5-1603 0 (4) @ 2.800GHz

GPU: NVIDIA GeForce GTX 1050 Ti

Memory: 5187MiB / 32032MiB

--- Complete terminal output

gamemodeauto: 
TIMER| InitVfs: 1.94193 ms
Writing the mainlog at /home/USER/snap/0ad/138/.config/0ad/logs/mainlog.html
TIMER| CONFIG_Init: 2.10166 ms
Sound: AlcInit success, using OpenAL Soft
TIMER| shutdown ConfigDB: 0.577 us
TIMER| resource modules: 3.21509 ms
TIMER TOTALS (9 clients)
-----------------------------------------------------
  tc_pool_alloc: 0 c (0x)
  tc_png_decode: 0 c (0x)
  tc_dds_transform: 0 c (0x)
  tc_transform: 0 c (0x)
  tc_plain_transform: 0 c (0x)
  tc_ShaderGLSLLink: 0 c (0x)
  tc_ShaderGLSLCompile: 0 c (0x)
  tc_ShaderValidation: 0 c (0x)
  xml_validation: 0 c (0x)
-----------------------------------------------------
TIMER| shutdown misc: 259.979 us
TIMER| InitVfs: 161.718 ms
Writing the mainlog at /home/USER/snap/0ad/138/.config/0ad/logs/mainlog.html
TIMER| CONFIG_Init: 2.05659 ms
Sound: AlcInit success, using OpenAL Soft
libGL error: No matching fbConfigs or visuals found
libGL error: failed to load driver: swrast
X Error:  GLXBadContext
  Request Major code 151 (GLX)
  Request Minor code 6 ()
  Error Serial #105
  Current Serial #104
UserReport.cpp(528): Assertion failed: "!m_Worker"
Assertion failed: "!m_Worker"
Location: UserReport.cpp:528 (~CUserReporter)

Call stack:

(0x55b00d7bb40e) /snap/0ad/138/binaries/system/pyrogenesis(+0x60440e) [0x55b00d7bb40e]
(0x55b00d767dd1) /snap/0ad/138/binaries/system/pyrogenesis(+0x5b0dd1) [0x55b00d767dd1]
(0x55b00d76a1fe) /snap/0ad/138/binaries/system/pyrogenesis(+0x5b31fe) [0x55b00d76a1fe]
(0x55b00d4ad603) /snap/0ad/138/binaries/system/pyrogenesis(+0x2f6603) [0x55b00d4ad603]
(0x7f8bc95c8041) /lib/x86_64-linux-gnu/libc.so.6(+0x43041) [0x7f8bc95c8041]
(0x7f8bc95c813a) /lib/x86_64-linux-gnu/libc.so.6(+0x4313a) [0x7f8bc95c813a]
(0x7f8bcb72f7c8) /snap/0ad/138/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x407c8) [0x7f8bcb72f7c8]
(0x7f8bcb72f8fa) /snap/0ad/138/usr/lib/x86_64-linux-gnu/libX11.so.6(_XError+0x11a) [0x7f8bcb72f8fa]
(0x7f8bb353dc82) /snap/0ad/138/usr/lib/x86_64-linux-gnu/libGLX_indirect.so.0(+0x36c82) [0x7f8bb353dc82]
(0x7f8bb353b153) /snap/0ad/138/usr/lib/x86_64-linux-gnu/libGLX_indirect.so.0(+0x34153) [0x7f8bb353b153]
(0x7f8bb353b2a2) /snap/0ad/138/usr/lib/x86_64-linux-gnu/libGLX_indirect.so.0(+0x342a2) [0x7f8bb353b2a2]
(0x7f8bb353b612) /snap/0ad/138/usr/lib/x86_64-linux-gnu/libGLX_indirect.so.0(+0x34612) [0x7f8bb353b612]
(0x7f8bc93583d3) /snap/0ad/138/usr/lib/x86_64-linux-gnu/libGLX.so.0(glXCreateContext+0x33) [0x7f8bc93583d3]
(0x7f8bcddc45fe) /snap/0ad/138/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0(+0xcb5fe) [0x7f8bcddc45fe]
(0x7f8bcdd97746) /snap/0ad/138/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0(+0x9e746) [0x7f8bcdd97746]
(0x7f8bcdd998e4) /snap/0ad/138/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0(+0xa08e4) [0x7f8bcdd998e4]

errno = 0 (?)
OS error = ?


(C)ontinue, (S)uppress, (B)reak, Launch (D)ebugger, or (E)xit?
Continue
segmentation fault (core dumped)

Change History (8)

comment:1 by blade1989, 4 years ago

Description: modified (diff)

comment:2 by Vladislav Belov, 4 years ago

Do I understand correctly that you use XOrg server and not Wayland? Also do you have 32bit version of the driver (like libnvidia-gl:i386)?

comment:3 by Freagarach, 4 years ago

Milestone: Backlog
Resolution: needsinfo
Status: newclosed

in reply to:  1 comment:4 by lasser, 3 years ago

Replying to blade1989: I also have the same issue. I installed 0ad 0.0.24 via snap. Running 0ad from there shows the following:

$ ./0ad
TIMER| InitVfs: 2.46394 ms
Writing the mainlog at /home/jesper/snap/0ad/201/.config/0ad/logs/mainlog.html
TIMER| CONFIG_Init: 3.36512 ms
Sound: AlcInit success, using OpenAL Soft
TIMER| shutdown ConfigDB: 0.565 us
TIMER| resource modules: 2.68945 ms
TIMER TOTALS (9 clients)
-----------------------------------------------------
  tc_pool_alloc: 0 c (0x)
  tc_png_decode: 0 c (0x)
  tc_dds_transform: 0 c (0x)
  tc_transform: 0 c (0x)
  tc_plain_transform: 0 c (0x)
  tc_ShaderGLSLLink: 0 c (0x)
  tc_ShaderGLSLCompile: 0 c (0x)
  tc_ShaderValidation: 0 c (0x)
  xml_validation: 0 c (0x)
-----------------------------------------------------
TIMER| shutdown misc: 324.268 us
TIMER| InitVfs: 242.619 ms
Writing the mainlog at /home/jesper/snap/0ad/201/.config/0ad/logs/mainlog.html
TIMER| CONFIG_Init: 3.19207 ms
Sound: AlcInit success, using OpenAL Soft
libGL error: No matching fbConfigs or visuals found
libGL error: failed to load driver: swrast
X Error:  GLXBadContext
  Request Major code 151 (GLX)
  Request Minor code 6 ()
  Error Serial #108
  Current Serial #107
UserReport.cpp(516): Assertion failed: "!m_Worker"
Assertion failed: "!m_Worker"
Location: UserReport.cpp:516 (~CUserReporter)

Call stack:

(0x5557df70faee) /snap/0ad/201/binaries/system/pyrogenesis(+0x5a7aee) [0x5557df70faee]
(0x5557df6b5401) /snap/0ad/201/binaries/system/pyrogenesis(+0x54d401) [0x5557df6b5401]
(0x5557df6b748e) /snap/0ad/201/binaries/system/pyrogenesis(+0x54f48e) [0x5557df6b748e]
(0x5557df43b6d3) /snap/0ad/201/binaries/system/pyrogenesis(+0x2d36d3) [0x5557df43b6d3]
(0x7fe78fbab161) /lib/x86_64-linux-gnu/libc.so.6(+0x43161) [0x7fe78fbab161]
(0x7fe78fbab25a) /lib/x86_64-linux-gnu/libc.so.6(+0x4325a) [0x7fe78fbab25a]
(0x7fe791d70788) /snap/0ad/201/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x40788) [0x7fe791d70788]
(0x7fe791d708ba) /snap/0ad/201/usr/lib/x86_64-linux-gnu/libX11.so.6(_XError+0x11a) [0x7fe791d708ba]
(0x7fe75f5b6cf2) /snap/0ad/201/usr/lib/x86_64-linux-gnu/libGLX_indirect.so.0(+0x36cf2) [0x7fe75f5b6cf2]
(0x7fe75f5b4273) /snap/0ad/201/usr/lib/x86_64-linux-gnu/libGLX_indirect.so.0(+0x34273) [0x7fe75f5b4273]
(0x7fe75f5b43c2) /snap/0ad/201/usr/lib/x86_64-linux-gnu/libGLX_indirect.so.0(+0x343c2) [0x7fe75f5b43c2]
(0x7fe75f5b472e) /snap/0ad/201/usr/lib/x86_64-linux-gnu/libGLX_indirect.so.0(+0x3472e) [0x7fe75f5b472e]
(0x7fe794f0c883) /var/lib/snapd/lib/gl/libGLX.so.0(glXCreateContext+0x33) [0x7fe794f0c883]
(0x7fe7948635fe) /snap/0ad/201/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0(+0xcb5fe) [0x7fe7948635fe]
(0x7fe794836746) /snap/0ad/201/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0(+0x9e746) [0x7fe794836746]
(0x7fe7948388e4) /snap/0ad/201/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0(+0xa08e4) [0x7fe7948388e4]

errno = 0 (?)
OS error = ?


AL lib: (EE) alc_cleanup: 1 device not closed
(C)ontinue, (S)uppress, (B)reak, Launch (D)ebugger, or (E)xit?


system_info.txt

$ cat system_info.txt 
(generated 2021-03-23 19:19:27 UTC)

OS             : Linux 4.19.0-14-amd64 (#1 SMP Debian 4.19.171-2 (2021-01-30))
CPU            : x86_64, AMD FX-4100 Quad-Core Processor   (1x4x1), 3.62 GHz
Memory         : 7959 MiB; 5114 MiB free
Graphics Card  : NVIDIA GeForce GT 640/PCIe/SSE2
OpenGL Drivers : 4.6.0 NVIDIA 418.181.07; OpenGL 4.6.0 NVIDIA 418.181.07
Video Mode     : 1920x1080:24
Sound Card     : Internes Audio Analog Stereo; EMU20k2 [Sound Blaster X-Fi Titanium Series] (SB0880 [SoundBlaster X-Fi Titanium PCI-e]) Analog Stereo; 
Sound Drivers  : 1.1 ALSOFT 1.19.1

OpenGL Extensions: 
GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_2_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gl_spirv
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding
GL_ARB_shader_clock
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_sparse_buffer
GL_ARB_sparse_texture
GL_ARB_spirv_extensions
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_S3_s3tc
GL_EXT_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_polygon_offset_clamp
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback2
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_window_rectangles
GL_EXT_x11_sync_object
GL_EXT_import_sync_object
GL_NV_robustness_video_memory_purge
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KHR_context_flush_control
GL_KHR_debug
GL_EXT_memory_object
GL_EXT_memory_object_fd
GL_KHR_parallel_shader_compile
GL_KHR_no_error
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_EXT_semaphore
GL_EXT_semaphore_fd
GL_KTX_buffer_region
GL_NV_alpha_to_coverage_dither_control
GL_NV_bindless_multi_draw_indirect
GL_NV_bindless_multi_draw_indirect_count
GL_NV_bindless_texture
GL_NV_blend_equation_advanced
GL_NV_blend_square
GL_NV_command_list
GL_NV_compute_program5
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_draw_texture
GL_NV_draw_vulkan_image
GL_NV_ES1_1_compatibility
GL_NV_ES3_1_compatibility
GL_NV_explicit_multisample
GL_NV_feature_query
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program_option
GL_NV_fragment_program2
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_gpu_program4
GL_NV_internalformat_sample_query
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended
GL_NV_gpu_program_fp64
GL_NV_gpu_shader5
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_path_rendering
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_query_resource
GL_NV_query_resource_tag
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float
GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_rectangle_compressed
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_transform_feedback2
GL_NV_uniform_buffer_unified_memory
GL_NV_vdpau_interop
GL_NV_vdpau_interop2
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_NVX_nvenc_interop
GL_NV_shader_thread_group
GL_NV_shader_thread_shuffle
GL_KHR_blend_equation_advanced
GL_OVR_multiview
GL_OVR_multiview2
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum 

SMBIOS: 

userreport_hwdetect.txt:

$ cat userreport_hwdetect.txt 
{
  "os_unix": 1,
  "os_bsd": 0,
  "os_linux": 1,
  "os_android": 0,
  "os_macosx": 0,
  "os_win": 0,
  "arch_ia32": 0,
  "arch_amd64": 1,
  "arch_arm": 0,
  "arch_aarch64": 0,
  "build_debug": 0,
  "build_opengles": 0,
  "build_datetime": "Jan  9 2019 09:33:09",
  "build_revision": "21946P-release",
  "build_msc": 0,
  "build_icc": 0,
  "build_gcc": 802,
  "build_clang": 0,
  "gfx_card": "NVIDIA GeForce GT 640/PCIe/SSE2",
  "gfx_drv_ver": "OpenGL 4.6.0 NVIDIA 418.181.07",
  "snd_card": "",
  "snd_drv_ver": "",
  "GL_VERSION": "4.6.0 NVIDIA 418.181.07",
  "GL_VENDOR": "NVIDIA Corporation",
  "GL_RENDERER": "GeForce GT 640/PCIe/SSE2",
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Last edited 3 years ago by lasser (previous) (diff)

comment:5 by Freagarach, 3 years ago

Resolution: needsinfo
Status: closedreopened

comment:6 by Silier, 2 years ago

Milestone: Alpha 26

comment:7 by Stan, 2 years ago

Milestone: Alpha 26
Resolution: needsinfo
Status: reopenedclosed

Closing this as needsinfo, feel free to reopen if it stills happens after A26;

Relevant link https://wildfiregames.com/forum/topic/80653-0ad-uses-llvmpipe-graphics-driver-instead-of-amdgpu-radeon-rx-6600/#comment-498968

comment:8 by William, 10 months ago

I have exactly the same problem.

Assertion failed: "!m_Worker"
Location: UserReport.cpp:528 (~CUserReporter)

Call stack:

(0x557a045b41a5) /usr/games/pyrogenesis(+0x5e81a5) [0x557a045b41a5]
(0x557a04566cf1) /usr/games/pyrogenesis(+0x59acf1) [0x557a04566cf1]
(0x557a045680b4) /usr/games/pyrogenesis(+0x59c0b4) [0x557a045680b4]
(0x557a045687ab) /usr/games/pyrogenesis(+0x59c7ab) [0x557a045687ab]
(0x557a042d68f7) /usr/games/pyrogenesis(+0x30a8f7) [0x557a042d68f7]
(0x7fd1022bf8a7) /lib/x86_64-linux-gnu/libc.so.6(+0x468a7) [0x7fd1022bf8a7]
(0x7fd1022bfa60) /lib/x86_64-linux-gnu/libc.so.6(on_exit+0) [0x7fd1022bfa60]
(0x7fd102a9a24b) /lib/x86_64-linux-gnu/libX11.so.6(+0x4124b) [0x7fd102a9a24b]
(0x7fd102a9a35b) /lib/x86_64-linux-gnu/libX11.so.6(_XError+0xfb) [0x7fd102a9a35b]
(0x7fd102a970c7) /lib/x86_64-linux-gnu/libX11.so.6(+0x3e0c7) [0x7fd102a970c7]
(0x7fd102a97165) /lib/x86_64-linux-gnu/libX11.so.6(+0x3e165) [0x7fd102a97165]
(0x7fd102a980ed) /lib/x86_64-linux-gnu/libX11.so.6(_XReply+0x23d) [0x7fd102a980ed]
(0x7fd102a938c1) /lib/x86_64-linux-gnu/libX11.so.6(XSync+0x51) [0x7fd102a938c1]
(0x7fd0bcd210ed) /lib/x86_64-linux-gnu/libGLX_nvidia.so.0(+0x880ed) [0x7fd0bcd210ed]
(0x7fd0bcd0e915) /lib/x86_64-linux-gnu/libGLX_nvidia.so.0(glXCreateContext+0x45) [0x7fd0bcd0e915]
(0x7fd102191c97) /lib/x86_64-linux-gnu/libGLX.so.0(glXCreateContext+0x37) [0x7fd102191c97]

errno = 0 (?)
OS error = ?

I use x11:

echo $XDG_SESSION_TYPE
x11

dpyinfo | grep version
version number:    11.0
X.Org version: 1.20.13

On Ubuntu:

lsb_release -a
No LSB modules are available.
Distributor ID:	Ubuntu
Description:	Ubuntu 20.04.6 LTS
Release:	20.04
Codename:	focal

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